Saturday

Meet the artists of Hypersmash

Okay. That’s enough about me. For the next several posts, we’re going to shift the spotlight to the true superstars around here and the folks who really deserve all the attention – the tremendous artists of Hypersmash Studios. I realize that I’m extremely fortunate getting to work alongside these guys, and once you see their work, I’m sure you’ll see why.

We’re very proud of the scary collection of talent at our disposal. They are really, really, really good. No, really. (To be honest with you, I don’t know why they’re working with me instead of raking in the big bucks. Now that I think about it, did they maybe sign on by mistake? Huh. Well, you know what they say about not looking a gift horse and all that…)

Bringing a diversity of styles and approaches to their work, we try to match each project with an artist’s respective strengths. Things have worked out pretty well so far, so let's go ahead and meet this inspiring collection of talent. (Click on the images to enlarge.)

Jason Hoagland: Jason is a friend, a neighbor, and the first artist to join the illustrious Hypersmash Studios stable. Simply put, the dude is a machine. He has been known to crank out thousands and thousands of character designs in preparation for drawing a comic. An art chameleon capable of switching styles with ease, Jason brings a kinetic power to everything he draws. He is currently the lead artist assigned to Battle Team Omega and you can bet that once he decides to take the step to putting pages together, he’s going to be totally ready for anything.




















Scott Arnold: Scott is an icon designer for a leading wireless communication company in Toronto. He brings a fluid, street graphics-influenced vibe to his work. His linework is very clean and his art exudes a sense of lively, playful energy. As the lead artist on Lightning Girl Loves Rocket Boy, his knack for blending goofy humor and touching drama will be put to good use as he continues to work tirelessly to help my material shine. When he’s not helping me out on art chores, Scott also runs his own shop, Industri-Studios.














Jeremiah Goldson: Jeremiah works for a webhosting company in Montana. His art is astonishingly detailed, often featuring futuristic themes with a heavy cyberpunk and manga influence running through it. Using a labor-intensive process that seamlessly blends multiple stages of pencils and inks, he’s an expert at creating landscapes populated by violent loners at odds with a world full of chaotic technology. Probably best known for his comic creation Monica Furious, Jeremiah is a breathtaking talent and a proud addition to the Hypersmash Studios roster. He is also the mad genius responsible for Lead Salad Studios.




Ryan Torres
: I like all the artists working for Hypersmash Studios, but I have to admit that Ry is far and away my favorite in the bunch. That’s because he happens to be my brother. So that helps!

Ry is currently a full-time student at the Art Institute of Boston (AIB) where he is concentrating on graphic design and typography. He is equally comfortable with traditional and digital art, and his computer skills make him a great resource whenever I have any technical questions. Ry and I are only separated by 1.5 years and we’ve grown up sharing a mutual love of comic books. We’ve always talked about working on a project together, and Hypersmash Studios is the perfect vehicle for us to fulfill those aspirations. He has always been a source of support for me in all facets of life, and a constant inspiration in everything I do. He is the co-creator and original artist of Rogue Agent Zed. I flat-out love the guy, and I’m looking forward to whipping up a dream project with him once his course schedule clears!

Alright, in our next post, we’ll take start taking a look at some of the sketches that make these guys so great. Batting lead-off will be Jason Hoagland, who will give us our first look at the characters of the Hypersmash Universe. Come back and check it out. Until then, take care and see you next time.

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